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Open Beta 18 Guntown Showdown | April 24, 2019

OB18 PatchBanner.jpg


  • Guntown Point of Interest Updates
  • Rising from the sands, an imposing structure of crisscrossing wood presents new opportunities within the Realm
  • Expand the Next Frontier with a brand new multi-level Forge structure with branching bridges that connect the city, creating a maze of interesting encounters and exploration

New to the Shop


Night Stalker Bundle
Night Stalker Bundle.png
Release Date:
  • April 24, 2019


  • 1500 Currency Crowns.png Crowns



Realm Ops Hunter
Icon Skin Hunter Realm Ops.png
Release Date:
  • May 10, 2019


  • 1000 Currency Crowns.png
Frozen Forebearer Chicken
Icon Chicken Frozen Forebearer.png
Release Date:
  • May 3, 2019


  • 800 Currency Crowns.png
Shooting Star Skydive
Icon Contrail Shooting Star.png
Release Date:
  • May 17, 2019


  • 500 Currency Crowns.png
Confused Emote
Icon Emote Confused.png
Release Date:
  • May 3, 2019


  • 200 Currency Crowns.png

Map Updates

  • Guntown Update
  • Guntown has a new look.
  • The buildings are now connected by many bridges bringing more levels of height to Guntown, and more areas to ambush their enemies


  • Runes
  • Chicken Revive Rune
  • Reduced Revive Time Reduction from 10s to 5s
  • Damage increased by 10%
  • Damage increased by 10%
  • Damage increased by 10%
  • Damage increased by 10%
  • Damage reduced by 11%
  • Damage reduced by 7%
  • Damage reduced by 6%
  • Damage increased by 15%
  • Damage increased by 15%
  • Deploy Turret
  • Damage reduced by 10%
  • Ice Block
  • Ice Block now heals the player for 150/300/450/600 health over its duration
  • Soar
  • Fly speed reduced by 10%
  • Dodge Roll
  • Cooldown reduced by 4 seconds at all rarities


  • Quality of Life Improvements
  • Content Visibility Improvement
  • “Show off your superiority”
  • Titles and Avatars have become more visible for all players
  • Titles and Avatars can be seen while viewing the map screen for all party members
  • Fog Awareness Improvements
  • The Fog timer bar is now red and will flash when the timer is getting closer to running out for increased visibility
  • An icon representing the nearest point of the next fog circle has been added to the Compass at the top of the screen
  • A distance indicator has been added to the minimap showing the distance to the nearest point of the next fog circle
  • Additional HUD Improvements
  • Compass Visuals Updated
  • Improved visibility on directionality and cardinal directions that a player is facing
  • Teammates’ waypoints will now stick to the edge of the compass when outside FOV
  • Directional arrows for allies outside FOV
  • End of Match Screen Improvements
  • Better visual breakdown of XP gained
  • Audio Mix Pass
  • Audio mix adjustments have been made in the following areas:
  • Weapons
  • Environment
  • Dialogue (VOX + VGS)
  • Music
  • Skydives
  • User Interface
  • Mounts
  • Chickens
  • Emotes
  • Abilities
  • Additional adjustments will be made in future updates
  • Bug Fixes
  • Gameplay
  • Fixed an issue where there were inconsistencies with actions that would break Stealth
  • Fixed an issue where shields would prevent "overkill" damage from affecting Health
  • Fixed an issue where players would have invisible lockout timers for enemy Runes
  • Fixed and issue where players using The Gatekeeper would experience slower movement speed while not firing
  • Fixed an issue where the Catapult would occasionally play its launching animation when a player enters relevancy of the Catapult
  • Fixed an issue where the Longbow would play the firing sound at the impact location
  • Fixed an issue where being resurrected after being eliminated while vaulting through a window would prevent the player from being able to Mount for the rest of the match
  • We have made a number of changes to the way the Blink ability functions
  • UI
  • Added a "back" button on the Report Player Screen
  • Fixed an issue where Map Markers wouldn't show in the purchase preview window
  • Environment
  • Fixed several lighting issues around the map
  • Fixed several chest spawn locations around the map
  • Misc
  • Fixed an issue where pressing enter on certain screens would crash the client
  • Fixed an issue where the animation for swapping the pistol would not play properly when switching from certain weapons